Ambient Occlusion(AO) SFM Tip
Hey, all.
I figured that I would start off with something that isn’t really a rookie mistake but something even guys who have been in the scene for years are unaware of, and that is the use of the float $ambientocclusion.
Regardless of skill, I usually see one of two things: AO is left to default values or AO is just entirely removed.
Now, everyone has their own styles and what not, but I believe this compromise I’m about to show you is not well-known. Note: this post is not meant to define AO but to help refine AO in SFM. If you want to know what AO is in general, ask Google.
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But you can use the camera AO to make it look like that. You just have to play around with it and get the look that you desire. There isn’t only default and zero.
Or am I crazy.
